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This list contains all the commands the staff ranks can perform, Accompanying each command is a small description on the requirements of the command (such as arguments) and what it does.
Trusted+
Banish
- /banish NAME
- Banish is used to remove a player from the game and return them to the lobby, forcing them off the red or blue teams.
- Used mostly when a Ghost is in play, to spare them from point farming or constant deaths.
ChkInv
- /chkinv PLAYERNAME
- Shows the current inventory of the selected player.
- This only works if the selected player is online.
ChkWarn
- /chkwarn NAME PAGE
- Lists the warns that a user has acquired over a two month period.
- The warns include the warn ID, the date and time of the warning, the source (member or auto-kick) and the reason for the warn.
- When the user has acquired 6 warnings, a message is sent to all staff online to monitor the individual.
- When the user has acquired 12 warnings, they are likely to be banned, and a final warning should be provided after this stage.
DelWarn
- /delwarn ID
- Deletes the ID of the warning from a user, as given in /chkwarn
Force
- /force NAME TEAM
- Force balances out the teams by moving one player to another team and returning them to spawn.
- The server will autobalance each minute past seven minutes by one player if there is a difference of 4 players between each team.
- If the teams are highly unbalanced at the start of the game, before the autobalance activates, you should balance the teams.
- You shouldn't balance the game out with about 1 minute left. It's a little bit rude.
- After about 10 players on each team, a difference of two isn't all that significant, so you don't need to balance.
Forcebal
- /forcebal NAME TEAM
- Forcebal works exactly like /force, but reads the same message as the auto-switch would.
- An example of this would be "PLAYER has changed teams to help balance."
- This command should be used to balance teams, and for any other purpose /force is better.
Kick
- /kick NAME REASON
- Boots a player from the server and forces them out of the game.
- Displays the reason onto the red screen after being kicked.
- Follows up after a warn if, for example, the suspect is still breaking the same rule (spawn killing)
- The protocol is generally Warn, Kick, Kick, Ban, but depending on the situation you may add more warns, more kicks, or feel that the user needs to be banned following one kick by asking an OP to intervene.
RE
- /re
- Resets the entities (rocket mortar etc.)
Send
- /send NAME
- Send sends the player specified to the tutorial world. If without a section specified, sends to the start.
- /send NAME SECTION
- Using the variable A sends them to the advanced section. [3]
- Using the variable B sends them to the basics section. [1]
- Using the variable C sends them to the commands section. [2]
- Using the variable W sends them to the weapons section. [4]
SH
- /sh NAME
- sh (Send help) messages the specified player with helpful information, and is seen in the message below.
"Player's name", read this, it will help you.
Use /tutorial for help with basic gameplay.
Use /store to view a list of items.
Type /buy **amount** **item** to buy an item.
Type /itemhelp **item** for help on an item.
Place the block specified in /itemhelp to use the item.
SKick
- /skick NAME
- Silently kicks a player name without having the server advertise it except them going offline.
- The receiving player will be treated with a discreet 'you have disconnected' message.
SR
- /sr NAME
- SR (Send Rules) acts like /sh, except it sends the entire rule list.
- The large amount of text can be ignored, and some rules are off the chatbox almost immediately after they see it. But it's also disruptive to their own chat.
StaffTime
- /stafftime
- Provides your own staff time - the time you have been on this week. To meet the activity requirements it needs to be above 04:00 on Friday shortly after 3:00PM GMT.
- Updates on each log in.
Team
- /team TEAM
- Switches your team to the specified side (red, blue). Will not allow you to change team to specs in the TNTWars map.
- Doesn't send you to the specified teams spawn.
Warn
- /warn NAME REASON
- Warns the user for a specified reason, adding 1 to their warn count.
- When the user has acquired 6 warnings, a message is sent to all staff online to monitor the individual.
- When the user has acquired 12 warnings, they are likely to be banned, and a final warning should be provided after this stage.
- The protocol is generally Warn, Kick, Kick, Ban, but depending on the situation you may add more warns, more kicks, or feel that the user needs to be banned following one kick by asking an OP+ to intervene.
Operator+
Alts
- /alts NAME
- Shows all the alternative accounts for the player specified, that have logged onto TNT Wars.
Ascend
- /ascend
- Pushes the user up to the next habitable area they can stand in (1x2x1 minimum)
Bans
Ban
- /ban NAME REASON
- Bans the name given from entering the server again, with an accompanying reason.
- Used on people with inappropriate skins or names.
Unban
- /unban NAME
- Unbans the name of a person who has been banned. If using /banb, this is needed to unban the person.
- Also resets the the person's warn level to zero
IPBan
- /ipban IP REASON
- Prevents any accounts connecting from a machine with this IP address from joining the game.
- Necessary to use if /banb was used whilst the individual was offline.
UnIPBan
- /unipban IP
- Removes an IP ban from the specified IP.
Banb
- /banb NAME REASON
- Terminates the given player's access to the server by banning both name and IP address, with accompanying message.
- Used in most circumstances.
- If the person is offline, this will only ban the name. Use /ip and /ipban to make the ban complete
BanData
- /bandata NAME
- Sends the reason of the ban of a specified player, including the banning operator and server time of ban.
IPBanData
- /ipbandata IP
- Sends the reason of the ban of a IP address, including the banning operator and server time of ban.
Bind
- /bind BLOCK1 BLOCK2
- Modifies the BLOCK1 you place so you instead place BLOCK2.
- For example, /bind rock solid will replace all smooth stone you place with bedrock.
- Note that the server views SMOOTH STONE as ROCK, and COBBLESTONE as STONE.
- /bind BLOCK1
- Resets BLOCK1's bindings, allowing you to place it as normal.
- /bind
- Resets all block bindings, allowing you to place any block as normal.
Boot
Deprecated
BPlace
- /bplace
- Places a brick block at the coordinates you are at.
- /bplace BLOCK1
- Places a BLOCK1 at the coordinates you are at.
BPlock
- /bplock BLOCK
- Leaves a trail of the specified block behind.
- /bplock
- Stops leaving a trail of blocks behind.
Copy
- /copy
- Copies the area between the last two blocks you placed or deleted, and notifies you when it has completed.
- /copy X1 Y1 Z1 X2 Y2 Z2
- Copies the area between (X1, Y1, Z1) and (X2, Y2, Z2) and notifies you when it has completed.
ClearMines
- /clearmines
- Removes every mine on the map you are currently in.
DelCannon
- /delcannon
- Removes a cannon from play.
- The placement spot of the cannon needs to be deleted (The adminium block furthest from the glass)
- Commonly used to remove spawn cannons. If this is the case, the person who placed the cannon is not entitled to a refund.
DelPortal
- /delportal
- Removes a portal from play.
- The placement spot of the portal needs to be deleted (The bottom block of the portal)
EndRound
- /endround
- Ends the round (like reset) immediately, acting like the actual end of the round and accounting for team points.
- /endround TEAM
- Ends the round (like reset), rewarding the specified team with 100 points as if they won.
Flip
- /flip X/Y/Z
- Flips your copied area either in the X, Y or Z axis.
Freeze
- /freeze NAME
- Prevents the given player from being able to move or die.
Unfreeze
- /unfreeze NAME
- Removes the effects of /freeze from a given player.
GoTo
- /goto X Y Z O
- Teleports the user to the coordinates and orientation specified.
- Orientations are calculated as 64 = 90°. Therefore, the direct north/east/south/west orientations are 0, 64, 128, 192, and direct northeast/southeast/southwest/northwest orientations are 32, 96, 160 and 224
GS
- /gs TEAM
- Teleports the user to the location of the relating team's spawn point. TEAM can be red, blue or specs.
Hide
- /hide
- Hides the avatar of the player from being seen, and removes the player from non-staff.
IP
- /ip NAME
- Provides the user with the IP address of the specified name.
L
- /l WORLDNAME
- Loads up and moves the user into the world.
- The standard worlds are DEFAULT, TNTWARS, TUTORIAL and TOURNAMENT. Grenadiers, Controllers and Directors also have personal worlds which are sometimes used for map-building, named after the player.
MobClear
- /mobclear
- Clears all entities from the map the command is used on. This includes cannons, airstrikes, rockets, mortars and grenades.
Mutes
Mute
- /mute NAME
- Prevents a user from communicating with the server.
- Persists through logout, server reboot, and round end. Must be unmuted manually.
- Now works even if the user had logged off.
Unmute
- /unmute NAME
- Removes a mute applied onto a player.
IPmute
- /ipmute PLAYER
- /ipmute IP
- Mutes the IP of the player selected. If the player is offline, the player's IP can be used.
UnIPmute
- /unipmute PLAYER
- /unipmute IP
- Unmutes the selected player's IP. If the player is offline, the player's IP can be used.
Muted
- /muted NAME
- Checks if a player is muted.
Mutelist
- /mutelist page PAGE
- Views page page of the list of all muted players.
OnMutes
- /onmutes
- Views all muted players online.
OpRules
- /oprules
- Sends the OPRules to the individual using this command.
Paint
- /paint ON/OFF
- Changes the blocks you destroy to the block type that you're holding.
Paste
- /paste
- Pastes the area copied into the last two blocks you placed or deleted, and notifies you when it has completed.
- Effects applied such as rotate and flip are also accounted for.
- The paste starts from the lowest axis number, which is the point closest to 0, 0, 0.
- /paste X1 Y1 Z1 X2 Y2 Z2
- Pastes the area copied into (X1, Y1, Z1) and (X2, Y2, Z2) and notifies you when it has completed.
- Effects applied such as rotate and flip are also accounted for.
- The paste starts from the lowest axis number, which is the point closest to 0, 0, 0.
PAQ
- /paq
- Prevents all chat messages from reaching you, except messages directly sent to you.
- Can be turned off by repeating the command and typing /PAQ or by relogging.
Rainbow
- /rainbow
- Makes each individual character have a different character.
- Repeat the command to turn off rainbow mode.
Ref
- /ref
- Sets the user into the referee mode, opening up more commands but disabling any influence they might have in gameplay.
- While in referee mode, team chat will speak to all refereeing operators.
Rotate
- /rotate 90/180/270
- Rotates a copied area around the specified number. The pivot is at the centre of the copied area, meaning there are no position changes beyond the copied area.
Say
- /say MESSAGE
- Sends the MESSAGE to the entire server without your name tag accompanying it.
- You are able to apply to the end of 'say', N to send the message to non-WoM users only, and W to send the message to WoM users only (so SayN and SayW)
SayRules
- /sayrules
- Sends the Rules to the entire server without your name tag accompanying it.
SendTo
- /sendto NAME X Y Z
- Teleports NAME to (X, Y, Z).
Shutdown
- /shutdown WORLDNAME
- Shuts down the world specified, aborting all /fills running.
Do not use without explicit consent or unless the situation calls for it on the maps DEFAULT, TNTWARS, TUTORIAL or TOURNAMENT
Solid
Solids
TP
- /tp NAME
- Teleports the user to NAME.
Where
- /where
- Sends to the user the coordinates of the space which they occupy.
WorldMsg
- /worldmsg MESSAGE
- Sends a message without the user's nametag to the world that they are in. I.e, TNTWars would receive /worldmsg but not Default, provided the user was in TNTWars when running the command.
- You are able to apply to the end of 'WorldMsg', N to send the message to non-WoM users only, and W to send the message to WoM users only (so WorldMsgN and WorldMsgW)
Veteran Operator+
BCB
- /bcb BLOCK1 BLOCK2
- Makes a checkerboard in the area given by the last two blocks modified using the given block types.
- /bcb BLOCK1 BLOCK2 X1 Y1 Z1 X2 Y2 Z2
- Makes a checkerboard between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block types.
BFB
- /bfb BLOCK
- Makes a wireframe in the area given by the last two blocks modified using the given block type.
- /bfb BLOCK X1 Y1 Z1 X2 Y2 Z2
- Makes a wireframe between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type.
BHB
- /bhb BLOCK
- Makes a hollow solid in the area given by the last two blocks modified using the given block type.
- /bhb BLOCK X1 Y1 Z1 X2 Y2 Z2
- Makes a hollow solid between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type.
BHCB
- /bhcb BLOCK1 BLOCK2
- Makes a hollow solid checkerboard in the area given by the last two blocks modified using the given block types.
- /bhcb BLOCK1 BLOCK2 X1 Y1 Z1 X2 Y2 Z2
- Makes a hollow solid checkerboard between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block types.
BLB
- /blb BLOCK
- Fills in the area given by the last two blocks modified using the given block type.
- /blb BLOCK X1 Y1 Z1 X2 Y2 Z2
- Fills in the area between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type.
BLBDELOB
- /blbdelob BLOCK
- Deletes the Opblocks in an area given by the last two blocks modified.
- /blbdelob BLOCK X1 Y1 Z1 X2 Y2 Z2
- Deletes the OpBlocks in the area between (X1 Y1 Z1) and (X2 Y2 Z2).
- Message appears once the command has been completed
BWB
- /bwb BLOCK
- Makes four walls in the area given by the last two blocks modified using the given block type.
- /bwb BLOCK X1 Y1 Z1 X2 Y2 Z2
- Makes four walls between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type.
BLBOB
- /blbob
- Makes all blocks apart from air in the area given by the last two blocks modified operator blocks which are indestructible.
- /blbob X1 Y1 Z1 X2 Y2 Z2
- Makes all blocks apart from air between (X1, Y1, Z1) and (X2, Y2, Z2) operator blocks which are indestructible.
- /blbob BLOCK
- Makes the specified block between (X1, Y1, Z1) and (X2, Y2, Z2) operator blocks which are indestructible.
- /blbob BLOCK X1 Y1 Z1 X2 Y2 Z2
- Makes the specified blocks between (X1, Y1, Z1) and (X2, Y2, Z2) operator blocks which are indestructible.
- Message now appears when the command has been completed.
BLBOOB
- /blboob
- Makes all blocks apart from air in the area given by the last two blocks modified out of bounds blocks which teleport the person touching them back to their spawns.
- /blboob X1 Y1 Z1 X2 Y2 Z2
- Makes all blocks apart from air between (X1, Y1, Z1) and (X2, Y2, Z2) out of bounds blocks which teleport the person touching them back to their spawns.
- /blboob BLOCK
- Makes the specified block between (X1, Y1, Z1) and (X2, Y2, Z2) out of bounds blocks which teleport the person touching them back to their spawns.
- /blboob BLOCK X1 Y1 Z1 X2 Y2 Z2
- Makes the specified blocks between (X1, Y1, Z1) and (X2, Y2, Z2) out of bounds blocks which teleport the person touching them back to their spawns.
FBLB
- /fblb BLOCK
- Fills in the area given by the last two blocks modified using the given block type quickly by removing all players from the world and locking it as it makes the block changes.
- /fblb BLOCK X1 Y1 Z1 X2 Y2 Z2
- Fills in the area between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type quickly by removing all players from the world and locking it as it makes the block changes.
RBLB
- /rblb BLOCK PERCENT
- Fills in the area given by the last two blocks modified using the given block type randomly based on a percentage given
- /rblb BLOCK PERCENT X1 Y1 Z1 X2 Y2 Z2
- Fills in the area between (X1, Y1, Z1) and (X2, Y2, Z2) using the given block type randomly based on a percentage given
Build
- Builds your own world of 128x64x128 to work on.
BuildCart
- /buildcart TEAM SLOPE ORIENTATION
- Builds a cart of the team colour specified (red or blue), with a slope (y or n), at a given orientation which is a factor of 45 or using 8 point compass
- /buildcart TEAM SLOPE ORIENTATION X Y Z
- Builds a cart of the team colour specified (red or blue), with a slope (y or n), at a given orientation which is a factor of 45 or using 8 point compass at the given coordinates.
- /buildcart TEAM SLOPE ORIENTATION X Y Z SLOPE2 ORIENTATION2 X2 Y2 Z2
- Builds a cart of the team colour specified (red or blue), with a slope (y or n), at a given orientation which is a factor of 45 or using 8 point compass at the given coordinates, deleting the cart specified in the second part of the command first.
ChangePoints
- /changepoints NAME #AMOUNT
- Modifies the amount of points the player has from their current total on the tournament world.
CI
- /ci ID
- Imports in a set of commands from a site such as pastebin which is in plain text.
- Commands must be set up in the following: OFFSET = /COMMAND&N /COMMAND&N /COMMAND&N
- ID is the filename directly after http://www.pastebin.com/
ClearInv
- /clearinv NAME
- Clears the named person's inventory on the tournament world.
CMD
When using /gcmd, /gscmd, /cmd, /scmd and /mgscmd, there is a limit of 20 commands per command block. To bypass this restriction, use /ci
A full manual on how command blocks work is available at the Command Blocks article
- /cmd COMMAND
- Builds up a command by giving it one order on each chat message using /cmd COMMAND, newline, /cmd COMMAND.
- /cmd
- Makes the next blocks you place or delete act as a command block, which activates a command when the individual clicks on it. Should be a normal block.
- Will keep placing the command blocks until CMDEnd is used.
CMDDelAll
- /cmddelall
- Deletes all command blocks in a world.
CMDEnd
- /cmdend
- Stops placing command blocks.
CMDShow
- /cmdshow
- Displays all command blocks in a world.
CMDInfo
- /cmdinfo ON/OFF
- Provides you with the details of the command block in a chat message when you try to modify a command block.
CMDDel
- /cmddel ON/OFF
- Makes the next blocks you place or delete remove a command block if it exists.
- Will keep deleting the command blocks until /cmddel off is used.
GCMD
- /gcmd COMMAND
- Builds up a command by giving it one order on each chat message using /cmd COMMAND, newline, /cmd COMMAND.
- /gcmd
- Makes the next blocks you place or delete act as a guest command block, which activates a command when the individual clicks on it. Should be a normal block.
- Will keep placing the command blocks until CMDEnd is used.
GSCMD
- /gscmd COMMAND
- Builds up a command by giving it one order on each chat message using /cmd COMMAND, newline, /cmd COMMAND.
- /gscmd
- Makes the next blocks you place or delete act as a guest sensor command block, which activates a command when the individual passes through it. Should be an air block.
- Will keep placing the command blocks until CMDEnd is used.
MGSCMD
- /mgscmd COMMAND
- Builds up a command by giving it one order on each chat message using /cmd COMMAND, newline, /cmd COMMAND.
- /mgscmd
- Makes the next blocks you place or delete act as a modifiable guest sensor command block, which activates a command when the individual passes through it. The block state can be modified by players, but you'll only be able to activate it if it's air, water or lava.
- Will keep placing the command blocks until CMDEnd is used.
SCMD
- /scmd COMMAND
- Builds up a command by giving it one order on each chat message using /cmd COMMAND, newline, /cmd COMMAND.
- /scmd
- Makes the next blocks you place or delete act as a sensor command block, which activates a command when the individual passes through it. Should be an air block.
- Will keep placing the command blocks until CMDEnd is used.
CherryOnly
- /cherryonly
- Makes the next map (whilst in map voting or during the game) use Cherry Bombs instead of normal TNT and also disables all other weapons. If already activated, will reverse the process.
Cover
- /cover BLOCK
- Covers the map in the selected block 1 thick.
DelTrack
- /deltrack ON/OFF
- Enables/disables the deletion of tracks.
DelOB
- /delob ON/OFF
- Enables/disables the deletion of operator blocks.
DelOOB
- /deloob ON/OFF
- Enables/disables the deletion of out of bound blocks.
DelOBAll
- /deloball
- Deletes all of the operator blocks in a world.
DelOOBAll
- /delooball
- Deletes all of the out of bound blocks in a world.
EI
- /ei ID
- Imports in a set of events from a site such as pastebin which is in plain text.
- Commands must be set up in the following: OFFSET = CONDITION /COMMAND; /COMMAND; /COMMAND;
- ID is the filename directly after http://www.pastebin.com/
- Each script present in the EI replaces the previously specified script for that event.
Entity
- /entity ENTITY
- Makes your next correct block placement make an ENTITY instead.
- The placement effect lasts until you change worlds (e.g. moving between default and TNTWars)
| Entity
|
Block
|
Effect
|
| Clusterbomb
|
White cloth
|
Multiple cannon-shots originating from a single point. Similar to mortars. Too many of these can cause lag
|
| Turret
|
Sponge
|
Locks on to players up to 7 blocks away and kills them
|
| Pulser
|
Grey cloth
|
Repeatedly bursts out lava in 4 directions [NESW] from the origin
|
| Cannon
|
Obsidian
|
The normal cannon
|
| Smokesource
|
No specific block
|
Creates a continuous plume of smoke with white cloth blocks.
|
| Firesource
|
No specific block
|
Creates a continuous plume of fire with lava blocks.
|
| Superpulser
|
Black cloth
|
Repeatedly bursts out lava in 8 directions [N,NE,E,SE,S,SW,W,NW] from the origin with "head" block changing colour.
|
| Zombie
|
Blue cloth
|
Spawns a zombie, which goes around and kills people by running into them. They can also be killed.
|
| Zombie Spawner
|
Gold block
|
Repeatedly spawns zombies next to the gold block. More info in the zombie entity.
|
| Red Cart
|
No specific block
|
Builds a cart for the red team which follows local track blocks, and is used for payload.
|
| Blue Cart
|
No specific block
|
Builds a cart for the blue team which follows local track blocks, and is used for payload.
|
- /entity
- Switches off entity placement
Environment
- Hexadecimal Colouring:
- You can enter colours in the format RRGGBB. There is a maximum of 2 characters to represent each colour
- You can use 00-99 similarly to percentage, and use FF for 100%.
- These websites may help you.
Clouds
- /clouds RRGGBB
- Changes the colour of the clouds to the hexadecimal form of RRGGBB. A small guide to Hexadecimal colours is above.
Fog
- /fog RRGGBB
- Changes the colour of the fog to the hexadecimal form of RRGGBB. A small guide to Hexadecimal colours is above.
Sky
- /sky RRGGBB
- Changes the colour of the clouds to the hexadecimal form of RRGGBB. A small guide to Hexadecimal colours is above.
Fill
- /fill BLOCK1 BLOCK2
- Will run an arithmetic, where if the block besides BLOCK1 is BLOCK2, it will replace BLOCK2 with BLOCK1. This carries on for each block that is replaced.
- The direction that the fill occurs in is given by the position and correlation between the last two blocks placed. I.e, both blocks on the same y will only change the blocks on that y axis.
- /fill BLOCK1 BLOCK2 X1 Y1 Z1 X2 Y2 Z2
- Will run an arithmetic, where if the block besides BLOCK1 is BLOCK2, it will replace BLOCK2 with BLOCK1. This carries on for each block that is replaced.
- The direction that the fill occurs in is given by the position and correlation between (X1, Y1, Z1) and (X2, Y2, Z2). I.e, both blocks on the same y will only change the blocks on that y axis.
Grace
- /grace TIME NAME
- Makes the named person invulnerable to all attacks for the next TIME seconds.
Info
- /info
- Sends a chat message regarding the coordinates and offset of the block next modified. Lasts until typing /infoend
InfoEnd
/infoend
Kill
- /kill NAME REASON
- Kills the named person with the reason in the chat message: "NAME was killed by REASON".
MB
- /mb TEXT
- Makes the next blocks you place or delete act as a message block, which displays TEXT when the individual goes through it. Usually an air or fluid block.
- Will keep placing the message blocks until MBEnd is used.
MBEnd
- /mbend
- Stops placing message blocks.
MBShow
- /mbshow
- Displays all message blocks in a world.
MBDel
- /mbdel ON/OFF
- Makes the next blocks you place or delete remove a message block if it exists.
- Will keep deleting the message blocks until "/mbdel off" is used.
Mine
- /mine ON/OFF
- Places a mine instead of a normal black cloth block. Persists until turned off.
Msg
- /msg NAME TEXT
- Sends the message stated to the named person.
- You are able to apply to the end of 'Msg', N to send the message to non-WoM users only, and W to send the message to WoM users only (so MsgN and MsgW)
NextMap
- /nextmap MAPNAME
- Modifies the next map in rotation to be MAPNAME. Case sensitive, use the Map List to check the capitalisation
NextMapMini
- /nextmapmini MINIMAPNAME
- Modifies the next map in rotation to be MINIMAPNAME. Case sensitive, use the Map List to check the capitalisation
OB
- /ob ON/OFF
- Turns the placement of operator blocks on or off.
OOB
- /oob ON/OFF
- Turns the placement of out of bound blocks on or off.
OBShow
- /obshow
- Shows all operator blocks in the map as indigo cloth.
OOBShow
- /oobshow
- Shows all out of bound blocks in the map as springgreen cloth.
PClear
- /pclear
- Clears all portals that are in the map.
Do not use without explicit consent or unless the situation calls for it. Especially in the TUTORIAL
Portal
- /portal X Y Z
- Makes the next blocks you place or delete act as a portal block, which teleports the individual to the given coordinates when they pass through it. Should be an air or fluid block.
- Will keep placing the message blocks until PEnd is used.
PHere
- /phere
- Makes the next blocks you place or delete act as a portal block, which teleports the individual to the coordinates that the command was used at. Should be an air or fluid block.
- Will keep placing the portal blocks until PEnd is used.
PEnd
- /pend
- Stops placing portal blocks.
PShow
- /pshow
- Displays all portal blocks in a world as blue cloth.
PDel
- /pdel on/off
- Makes the next blocks you place or delete remove a portal block if it exists.
- Will keep deleting the portal blocks until /pdel off is used.
Reboot
- /reboot
- Reboots the server. Instanteous.
- Recommended usage is between rounds, after using SRB
Do not use without explicit consent or unless the situation calls for it
Replace
- /replace BLOCK1 BLOCK2
- Replaces all of one block with another in the area given by the last two modified blocks.
- /replace BLOCK1 BLOCK2 X1 Y1 Z1 X2 Y2 Z2
- Replaces all of one block with another in the area given by the coordinates.
RRep
- /rrep BLOCK1 BLOCK2 PERCENT
- Replaces all of one block with another in the area given by the last two modified blocks randomly based on a percentage given
- /rrep BLOCK1 BLOCK2 PERCENT X1 Y1 Z1 X2 Y2 Z2
- Replaces all of one block with another in the area between (X1, Y1, Z1) and (X2, Y2, Z2) randomly based on a percentage given
Reset
- /reset
- Forces the current round to end instantly, without rewarding points to the team with the highest kills.
Do not use without explicit consent or unless the situation calls for it
SendMeta
- /sendmeta WORLD EMAILADDRESS
- Sends the world.meta of the given world to the given email address.
- The world.meta includes all features about the map excluding it's terrain. That includes commands, spawns, zones, OBs, OOBs to name a few.
- The email address that sends the world.meta is TNTWars@yahoo.com
SetPoints
- /setpoints NAME #AMOUNT
- Sets the points of the given name to the given amount in the tournament world.
SetSpawn
- /setspawn
- Sets the spawn of spectators and referees in the map at the position the command is used at.
- /setspawn X Y Z
- Sets the spawn of spectators and referees in the map at the position given by the coordinates.
Shave
- /shave
- Removes the top layer of blocks.
Snow
- /snow
- Unleashes a snowstorm on the map, putting snow down on all normal blocks that are given sunlight, replacing all surface water blocks with blue cloth and leaving lava alone.
Only use this command on the map TNTWARS
Sphere
- /sphere BLOCK RADIUS
- Builds a sphere with the BLOCK and RADIUS at the coordinates of your last placed block.
- /sphere BLOCK X Y Z RADIUS
- Builds a sphere with the BLOCK and RADIUS at the coordinates specified.
SRB
- /srb
- Announces to the server [URGENT] Server Reboot - Back in a Flash
TeamSpawn
- /teamspawn TEAM
- Sets the spawn of the given team to the position the command was executed at. The team can be any name, but usually red and blue
- /teamspawn TEAM X Y Z O
- Sets the spawn of the given team to the position specified by the coordinates and orientation. The team can be any name, but usually red and blue
- Orientations are calculated as 64 = 90°. Therefore, the direct north/east/south/west orientations are 0, 64, 128, 192, and direct northeast/southeast/southwest/northwest orientations are 32, 96, 160 and 224
- This variant is the one used in command blocks: You must have the orientation included if you which to use teamspawn in a command block: include orientation or it won't work
TNTOnly
- /tntonly
- Makes the next (if used between rounds) or current map only allow TNTs, disabling all other weapons. If already activated, will reverse the process.
Track
- /track ON/OFF
- Turns the placement of track blocks on or off.
TrackShow
- /trackshow
- Displays all track blocks in a world.
Tree
- /tree ON/OFF
- Makes a tree where you place saplings until turned off.
- All saplings must be placed on grass or dirt in order to grow.
Undo
- /undo
- Undo the last cuboid, including any of the BLB tools, replace and fill.
Zoning
Zone
- /zone ZONENAME
- Will list all users who are allowed to edit the given zone name
- /zone ZONENAME ADD/REMOVE NAMES
- Adds/Removes the given names to the list of the given zone name, so that they can modify the area inside the zone.
Zones
- /zones ON/OFF
- Turns the zones feature on or off in a map.
Do not use ZONES OFF without explicit consent or unless the situation calls for it in TNTWARS, DEFAULT, TUTORIAL, TOURNAMENT
ZNew
- /znew ZONENAME USER
- Makes a new zone with the given name in the area given by the last two modified blocks. This zone can only be modified if you manually use /zone to add people to the list.
- /znew ZONENAME USER X1 Y1 Z1 X2 Y2 Z2
- Makes a new zone with the given name in the area given by the coordinates. This zone can only be modified if you manually use /zone to add people to the list.
- /znew ZONENAME RANK RANKNAME
- Makes a new zone with the given name in the area given by the last two modified blocks. This zone can only be modified if you are at, or above the given rank.
- /znew ZONENAME RANK RANKNAME X1 Y1 Z1 X2 Y2 Z2
- Makes a new zone with the given name in the area given by the coordinates. This zone can only be modified if you are at, or above the given rank.
- To create spawn zones, use the names 'red', 'blue', 'redgoat' and 'bluegoat'
- To create team-editable zones, use the ranks 'red' and 'blue'.
ZList
- Lists all the zones that are on the world you execute the command on.
ZShow
- /zshow ZONENAME
- Reveals the outline of the given zone name with water. Can be removed by /l MAPNAME again.
ZRemove
- /zremove ZONENAME
- Removes the zone name given from the world.
Controller+
Maps
Create
- /create WORLD WIDTH HEIGHT LENGTH
- Creates a world named WORLD, with a size of WIDTHxHEIGHTxLENGTH.
Creator
- /creator CREATOR
- Sets the creator (seen in /map) of the map.
- CREATOR must not contain spaces.
Edit
- /edit MAP
- Copies MAP into another world, and teleports the user there.
- MAP is case-sensitive - check the Map List for the exact case.
- The world which MAP is copied to is always the lowercase version of MAP (e.g. /edit Underground would copy the map to /l underground.
- MAP must be a full-size map - any minimaps will not be found.
EditMini
- /editmini MAP
- Copies MAP into another world, and teleports the user there.
- MAP is case-sensitive - check the Map List for the exact case.
- The world which MAP is copied to is always the lowercase version of MAP (e.g. /edit MiniBeach would copy the map to /l minibeach.
- MAP must be a minimap - any full-size maps will not be found.
MapNoBuild
- /mapnobuild
- Sets the map the user is in to have Nobuild features applied.
MapStatus
- /mapstatus
- Reports debug information about the map.
MapTntOnly
- /maptntonly
- Sets the map the user is in to have TNTOnly features applied.
New
- /new WORLD
- Creates a world named WORLD, with a size of 64x64x64.
Save
- /save WORLD MAP
- Saves WORLD as the TNT Wars map MAP.
- MAP is case-sensitive - check the Map List for the exact case. If the casing is incorrect, both old and new maps will exist under different names.
- Once a world has been saved in this manner, it cannot be loaded without being edited first.
- MAP must be a full-size map - saving a minimap in this manner will save it as a full-size map.
- WORLD should be shut down before being saved.
SaveMini
- /savemini WORLD MAP
- Saves WORLD as the TNT Wars minimap MAP.
- MAP is case-sensitive - check the Map List for the exact case. If the casing is incorrect, both old and new maps will exist under different names.
- Once a world has been saved in this manner, it cannot be loaded without being edited first.
- MAP must be a minimap - saving a full-size in this manner will save it as a minimap.
- WORLD should be shut down before being saved.
ToD
- /tod day/dusk/night/dawn
- Changes the time of day between day, dusk, night and dawn instantly, and reloads the world for all inhabitants instantly.
- This command only temporarily changes the environment colours, and will be lost when the world is unloaded / shutdown.
Trash
- /trash WORLD1 WORLD2
- Unloads and removes WORLD1
- Maps removed in this way are recoverable under the name WORLD2
Ranks
DeRank
DeTitle
Rank
- /rank RANK NAME
- Gives a user the ability to use all commands associated with RANK
- Does not give the user a title.
- Valid ranks are trusted, op, vetop and admin.
- A Controller is not capable of giving any user a rank greater or equal to their own.
SetTitle
- /settitle NAME TITLE
- Sets a user's title to TITLE.
- Titles are only available to staff members, and indicate their rank.
- Colours may be used in titles - any staff member can request a differently-coloured title from a Controller+.
- Does not give the user a rank.
MapStatus
- /mapstatus
- Shows the currently playing map and debug information.
PLL
PLR
PLU
ChangeTourn
- /changetourn NAME AMOUNT
- Sets the points of the named user to the specified amount on the tournament map.
FetchAll
- /fetchall
- Performs a /fetch on every user in the map.
Prox
- /prox
- The following block placed after use is a proximity mine.
Slap
- /slap NAME
- Increases a user's Y position by 500, causing them to fall.
U
- /u MESSAGE
- Prints out the given message in the server color.
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